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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Need for Speed: Most Wanted (2005)
Racing 15 November 2005
The ninth installment in a legendary racing game franchise created by Electronic Arts company. After two Underground games, featuring illegal night street races, the franchise went back to its roots, combining ideas from the two most recent titles with classic elements. The player�s goal is to climb to the top of a black list of the most wanted drivers. Again you get to explore a huge virtual city, taking on different racing challenges.
Test Drive Unlimited
Racing 20 February 2007
A new incarnation of the popular racing game series launched back in 1987 by Distinctive Software and Accolade. Test Drive Unlimited was developed by Eden Games, the creators of the V-Rally franchise, under the aegis of Atari. The main change in relation to its predecessors is the vast open world set on the faithfully recreated Oahu island, which can be freely explored. The players can undertake a number of various racing challenges to earn cash that lets them buy new vehicles for their garage.
Need for Speed: Underground 2
Racing 17 November 2004
A sequel to Need for Speed: Underground, a best-selling 2003 game from Electronic Arts, which changed the shape of one of the most popular car racing franchises. The game takes you to a virtual metropolis that thrives after dark. For the first time in the history of the franchise, the city is completely open for exploration. As you ride around its streets you can challenge the drivers you meet on the way or learn more about the favorite locations of the street racing community.
Gran Turismo 4
Racing 22 February 2005
The fourth installment of the best-selling racing series for the PlayStation consoles. With Gran Turismo 4, Polyphony Digital went above and beyond, included an astonishing number of 500+ models of cars made by 80 most important car manufacturers of the world. Each car was recreated in the smallest detail and can be significantly customized, both visually and mechanically.
Need for Speed ProStreet
Racing 13 November 2007
The 11th installment in the popular racing game series developed by Electronic Arts. In contrast to the previous parts of the game, this title completely abandons the idea of illegal races and transfers the action to professional racing circuits. Players take part in a number of challenges divided into four race variations: Drag, Grip, Drift, and Speed Challenge, in the latter the driver who reaches top speed wins. Successive victories unlock new challenges and cars.
Gran Turismo 3: A-Spec
Racing 09 July 2001
The third installment in a series of popular racing games developed by Polyphony Digital since 1997, originally for the PlayStation console. The titular mode constitutes the main part of the game - the player participates in subsequent racing challenges, earning adequate licenses and money, which can be spent on new cars and parts for them. The game offers over a hundred licensed car models belonging to the world's most famous brands.
Racing 13 September 2005
The fourth installment in the bestselling series of arcade racing games, the main selling point of which is causing spectacular traffic collisions. Developed by Criterion Games, Burnout Revenge contains the essence of all the previous installments. The game offers an extensive single player campaign, World Tour, which includes locations based on real-life cities (for example, Detroit, Tokyo, and Rome), a split-screen mode, and a network multiplayer mode.
Need for Speed Carbon
Racing 01 November 2006
The tenth installment in the bestselling racing game series originally launched back in 1995. The game lets you play as the main protagonist of the previous game. He returns to his home city only to find his domestic street racing scene taken over by rivaling gangs. As you take on new racing challenges, you take back your home town one district at a time. The game�s mechanics employ the well-proven solutions introduced by its predecessors, while introducing several new elements at the same time.
Racing 13 November 2001
Stunt GP is an exciting race with small radio-controlled cars. You can jump, ride on ramps, spirals and other attractions on specially prepared tracks.
Racing 29 November 2002
Car racing with a unique visual setting. In production we sit behind the wheel of many famous cars (Ford, Dodge, Nissan, Toyota, etc.) and compete in various tournaments on different routes. There is also a multiplayer mode available in the game. The characteristic feature of the title is a comic book cover created with the use of cel-shading technology.
Formula One 06
Racing 26 July 2006
Formula One 06 is a new version of the popular series of car races, which has been served for several years by the European branch of Sony Computer Entertainment to PlayStation family console owners. This time the program was designed for the third generation of these devices.
Burnout 3: Takedown
Racing 07 September 2004
A third installment in a popular series of console racing games, originally launched in 2001 by the British studio Criterion. Burnout 3: Takedown is the biggest game in the series, sporting an impressive set of more than 70 cars, divided into 12 categories, and 40 varied racing tracks on three continents. The list of game modes was also updated, with an overall of 9 single-player modes and 7 multiplayer ones, in which up to 16 players can take part.
Racing 19 September 2003
A racing game licensed by a well-known Stuttgart-based car corporation, thanks to which more than 120 different types of four-wheelers from Stuttgart have been made available to its users - from luxury limousines to racing cars.
TOCA Race Driver 2006
Racing 21 February 2006
The largest and the most extensive installment yet, belonging to a series of racing games developed since 1997. Known as TOCA Race Driver 2006 or DTM Race Driver 3, the game offers an extensive career mode, which casts the player in the role of a virtual driver capable of participating in 35 different championships related to various car classes. What is new is an ability to go through the driver's career focusing on one type of races only and gradually gaining access to faster cars.
Colin McRae Rally 04
Racing 26 September 2003
The fourth installment of the Codemasters rally series, signed with the name of the famous driver Colin McRae. Colin McRae Rally 04 is the best part of the cycle so far, trying to capture the realities of rallies as faithfully as possible.
Richard Burns Rally
Racing 01 June 2004
Another game (after products from the Colin McRae Rally series by Codemasters), named after a well-known professional driver. In this case, the famous 2001 World Rally Champion Richard Burns became a patron.
Colin McRae Rally 2005
Racing 24 September 2004
The fifth installment of one of the most popular racing series, launched in 1998 by the British studio Codemasters. The main axis of the game is an extensive career mode, in which we climb the ranks of fame by participating in 20 different events of various rank. The game features over 30 licensed cars representing typical rally classes (2WD, Super 2WD, 4WD, 4WD Classic and others). Racing struggles take place in as many as 9 different countries, divided into eight special stages.
Race Driver 2
Racing 05 October 2004
The full-fledged successor to the 2002's TOCA Race Driver - a realistic racing game belonging to a bestselling series developed by Codemasters, a British company. TOCA Race Driver 2 combines the best elements of the previous installments, offering an opportunity to participate in 30 global championships taking place on 56 faithfully recreated tracks.
Need for Speed: Hot Pursuit 2
Racing 01 October 2002
The sixth installment in the popular racing game series from Electronic Arts, expanding on the ideas of the 1998�s Need for Speed III: Hot Pursuit. Similarly to its predecessor, the action is focused on police chases. The players have several game modes at their disposal, allowing them to become either road hogs or law enforcers and compete against the AI or their friends online.
Colin McRae Rally 3
Racing 25 October 2002
The third installment of the popular series of rally races. This time, the creators put emphasis on increasing the role of the driver, by introducing a plot plot. There was also an effort to better imitate the driving model and car behaviour during the rallies. The "Three" includes eight rally routes in Japan, Spain, Greece and other countries, as well as twelve main cars and a bonus pair.
Racing 14 May 2001
Crazy Taxi is a conversion of a racing hit prepared by Strangelite studio, originally released on the Sega Dreamcast console. The player plays the role of a taxi driver, and his task is to transport as many clients as possible within the set time limit. The game is distinguished by a very colorful visual setting and a strictly arcade driving model.
Need for Speed: Undercover
Racing 18 November 2008
After the slightly more realistic ProStreet, in which the players raced on professional racing circuits, the popular Need for Speed series returns to city streets with a traditional, arcade installment. Developed by a Canadian EA branch, Undercover puts a special emphasis on the storyline. As an undercover cop, the player has to infiltrate the ranks of a racing gang.
Racing 30 June 2006
FlatOut 2 brings a continuation to a "brutal" racing game developed by Bugbear Entertainment. The original game combined regular racing competition with unlimited destruction - both cars and environmental objects could be damaged and / or destroyed. In FlatOut 2, the creators focused on extending the scope of mayhem the player witnesses, thus the only real challenge the player can encounter in this game constitutes of making it to the finish line in one piece.
S.C.A.R.: Squadra Corse Alfa Romeo
Racing 03 June 2005
Another product of people responsible for Apex (aka Racing Evoluzione) and the memorable Screamer series. It is also the second, after Lamborghini FX, approach of Italian developers to the topic of branded sports cars from the Apennine Peninsula.