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PS1 Fighting Video Games

Fighting games. In these titles controlled character is usually fighting with one opponent on a special arena or a ring. The player can use a couple of basic moves or many combos and special attacks which require pressing specific sequences of buttons to be triggered. more

PS1

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fighting games
Tekken 3
Tekken 3

Fighting 29 April 1998

The third installment of the cult series of three-dimensional fights. The action of Tekken 3 takes place a dozen or so years after its predecessor, which served as a pretext for exchanging a large part of playable characters. The production introduced a lot of changes to the gameplay mechanisms, putting a bigger aspect on rolling fights in full three-dimensional and limiting the height of jumps.

Soul Blade
Soul Blade

Fighting 01 January 1997

Three-dimensional brawl published by Tekken series producer, Namco. Soul Blade focuses on spectacular battles on swords and other white weapons. The plot of the production tells the story of brave warriors who travel around the world in search of a legendary sword that gives it a great power to the person holding it.

Iron & Blood: Warriors of Ravenloft
Iron & Blood: Warriors of Ravenloft

Fighting 31 October 1996

Bijatyka developed by Take-Two Interactive, which takes us to the world of Ravenloft. In Iron & Blood: Warriors of Ravenloft we find ourselves in the middle of a conflict between the forces of order and chaos, whose aim is to conquer ancient artifacts. The title has a fictional campaign, which can be completed alone or in cooperation with another player.

Mortal Kombat 4
Mortal Kombat 4

Fighting 24 June 1998

The fourth installment of the popular series of fights and, at the same time, the first, in which the clashes take place in three-dimensional arenas. The title has retained all the elements characteristic of the cycle, including brutal finishers on defeated enemies.

Battle Arena Toshinden
Battle Arena Toshinden

Fighting 09 September 1995

A three-dimensional fight in which players meet in delineated three-dimensional arenas, fighting with each other with the use of weapons and various special attacks. The background to the game is the legendary Toshinden tournament, organized by a mysterious sponsor named Gaia.

Mortal Kombat Trilogy
Mortal Kombat Trilogy

Fighting 10 October 1996

The last installment of the cult series of virtual fights, in which the authors used a side projection and two-dimensional digitized models superimposed on computer-generated backgrounds.

Tekken
Tekken

Fighting 07 November 1995

One of the most popular series in its genre. In the game we take part in an elite tournament called King of the Iron Fist. One of the key characters is Kazuy Mishima, who wants to take revenge on his father.

Darkstalkers 3
Darkstalkers 3

Fighting 18 November 1998

Third installment of a series of two-dimensional beats produced by Capcom. As in the previous parts of the series, the game presents duels between monsters of horror, legends and legends. Among the playable characters we will find vampires, succubus, werewolves, and even an award hunter with a look reminiscent of a Red Riding Hood. The title also introduces bold changes in the mechanics of the game, resigning from the classic division into rounds.

Dead or Alive
Dead or Alive

Fighting 31 March 1998

The first installment of the popular series of three-dimensional brawls created by Team Ninja studio. A special feature of the title is the simplified control in relation to other representatives of the species, which focuses primarily on the speed and use of counter-attacks. The game is also famous for its unusual ability to turn on the mode, in which the busts of playable warriors unnaturally jump during the fight.

Battle Arena Toshinden 2
Battle Arena Toshinden 2

Fighting 23 May 1996

Continuation of the three-dimensional fight of the Japanese Tamsoft studio. In the game we take part in the next edition of Toshinden tournament, organized by the mysterious organization Secret Society. The title offers 3 new warriors, new blows, a new combos system and a handful of improvements in mechanics.

Bloody Roar 2: Bringer of the New Age
Bloody Roar 2: Bringer of the New Age

Fighting 30 April 1999

The second part of the series of fights, in which the participants of the clashes can transform into their animal alter ega. After the transformation, the characters become much stronger, but after a certain amount of damage, a forced return to human form takes place, which gives the clashes additional tactical depth. Bloody Roar 2 introduces several new players to the cycle, who can turn into bat, insect and chameleon, among others.

Samurai Shodown: Warriors Rage
Samurai Shodown: Warriors Rage

Fighting 22 December 1999

Exclusively released on PlayStation 1, the next installment of a series of battles embedded in the realities of Japan's samurai time. The production is the first part of the series which uses 3D graphics.

X-Men: Children of the Atom
X-Men: Children of the Atom

Fighting 01 February 1998

X-Men: Children of the Atom is a 2D skillful fight with the protagonists of the popular series of comic books by Marvel publishing house. Originally, the title was released in 1994 as a version for Capcom gaming machines (CP System II). The PC port was prepared by Probe Entertainment studio.

Guilty Gear
Guilty Gear

Fighting 14 May 1998

A two-dimensional brawl that debuted on PlayStation 1, and after many years also reached other platforms. Guilty Gear takes us into the future, when man-made, animated weapons have turned against their creators; as we struggle, we participate in a tournament whose winner will have to face their leader, the Testament.

Tobal No. 1
Tobal No. 1

Fighting 02 August 1996

Bijatyka, in which players take part in a martial arts tournament, organized on the title planet. The game is worth a candle because the winner will take control of Molmoran resources - a rare and extremely valuable resource. A characteristic feature of Tobal No. 1 is the presence of a feature mode, in which we travel through three-dimensional underground, observing the action from the perspective of a third person.

Street Fighter EX2 Plus
Street Fighter EX2 Plus

Fighting 30 December 1999

The next installment of the Street Fighter EX series, transferring the cult series of brawls to three-dimensional realities. The production develops the mechanics of the predecessor, offering an extensive combat system, over twenty playable characters and attractive visual setting.

Star Gladiator
Star Gladiator

Fighting 25 October 1996

A three-dimensional fight in the science fiction style, in which warriors are equipped with various types of white weapons. Star Gladiator first appeared on slot machines, and then it was converted to PlayStation 1.

Ready 2 Rumble Boxing
Ready 2 Rumble Boxing

Fighting 31 October 1999

A boxing game offering a plethora of colourful, playable characters. While playing, players load a special RUMBLE bar, which enables them to perform very strong attacks. The characteristic feature of the production is that the injuries suffered during the fight are visible on the body of the contestants.

Bushido Blade 2
Bushido Blade 2

Fighting 28 October 1998

Bushido Blade 2 is a sequel to the realistic fighting game, in which we battle with warriors using various types of cold weapons. The game offers a high level of realism as for this genre. The game was developed by Light Weight studio.

Wu-Tang: Taste the Pain
Wu-Tang: Taste the Pain

Fighting 30 November 1999

A three-dimensional fight that can be played simultaneously by up to four players. The production takes advantage of the image of the popular music group Wu-Tang, whose members appear as playable characters. In addition to the fun options typical of this genre for many people, the title has a powerful feature mode.

Marvel Super Heroes
Marvel Super Heroes

Fighting 25 September 1997

Two-dimensional brawl developed by Capcom. In Marvel Super Heroes players stand up to fight for the so-called Infinity Stones, which provide their owner with unimaginable power. The title debuted on arcade machines, and after less than two years it had its premiere on PlayStation 1, among others.

Psychic Force 2
Psychic Force 2

Fighting 07 October 1999

Converted from slot machines, a three-dimensional fight in which people endowed with extraordinary abilities fight. The production is distinguished by the specific mechanics of rolling clashes and the fact that they take place in oval cages where warriors levitate.

X-Men vs. Street Fighter
X-Men vs. Street Fighter

Fighting 26 February 1998

A beat developed by Capcom, which debuted on arcade machines and after some time also found its way to PlayStation 1. In X-Men vs. Street Fighter we are fighting in two-dimensional arenas, as one of seventeen different players.

Galaxy Fight: Universal Warriors
Galaxy Fight: Universal Warriors

Fighting 03 May 1996

Conversion of a 2D combat machine, published in 1995, in which heroes from different planets fight for the right to meet a powerful deity, appearing in the universe once a thousand years.