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CheatMenu is a mod for Surviving Mars, created by ChoGGi.
Description (in author’s own words)
Enables Cheat menu, Cheat info pane, Console, adds a whole bunch of menuitems, allows you to build as many Wonders as you want, etc...
?Contains pretty much all of my other mods, as well a few more (none of the new/modified building mods though)
F2: Toggle the cheats menu.
F4: Open object examiner for selected object
Ctrl+F: Fill resource of selected object
Enter or Tilde: console
F9 to clear the console history
There's a cheats section in most info panels on the right side of the screen.
Menu>Toggles>Infopanel Cheats (on by default, as well as the empty cheat being disabled)
Hover over menu items for a description (will say if enabled or disabled)
If a menu has "+ num" then it'll increase it by that number each time
Toggle showing history/results on-screen (Menu>Debug, it's on by default)
type any name in to see it in the console log (ex: Consts)
exit (or quit)
restart (or reboot)
examine(Consts) (or ex(Consts))
dumplua(dlgConsole) (dumps using TupleToLuaCode())
dumpobject(SelectedObj) (or dumpo)
dumptable(Consts) (or dumpt)
if you want to overwrite instead of append text: DumpObject(TechTree,"w")
if you want to dump functions as well: DumpTable(TechTree,nil,true)
some functions I added that may be useful to modders:
ChoGGi.PrintIds(TechTree): Dumps table names+number (access with TechTree)
TechTree = Breakthroughs>PrefabCompression
returns number from TechTree (so you know how much it changes)
^ returns 0.25
it returns percentages in decimal for ease of mathing
ie: BuildingMaintenancePointsModifier is -25 this returns it as 0.25
it also returns negative amounts as positive (I prefer doing num - a not num + a)
Extract into „…Surviving Mars\mods” and activate in Mod Manager.
- Last update: Friday, March 12, 2021
- Genre: Strategy
- File size: 384.6 KB